Modules
Everything your studio needs, connected
StudioHQ is modular. Turn on what your team needs now, leave the rest off, and enable it later without losing anything. Every module reads and writes the same project data, so nothing has to be entered twice.
Project management
Kanban, list, calendar and timeline views over one task database.
- Drag-and-drop board with configurable statuses
- Dependencies and schedule risk flags
- Effort estimates and workload by member
Development lifecycle
A real production plan, not a static checklist.
- Ten phases with categories and deliverables
- 250+ Roblox production items to start from
- Progress percentages calculated from live records
Game design documentation
Structured documents the whole team can work in.
- 25 default GDD sections
- Revision history and document owners
- PDF export and duplication
Storyboarding
Plan narrative and cinematic sequences before production.
- Storyline, chapter, scene and shot structure
- Card, list, timeline and detail views
- Convert scene requirements into real tasks
Team management
Staff projects with the right people and permissions.
- 45+ production roles across disciplines
- Custom studio roles
- Workload summaries per role
Asset pipeline
Track every model, animation, texture and audio file.
- Eight pipeline stages with review status
- Version history and technical notes
- Roblox asset identifier references
Bug reporting and QA
A closed loop between testers and developers.
- Severity, reproduction steps and evidence
- Retest and verification workflow
- Test cases with pass or fail results
Launch preparation
Know exactly what is still outstanding before publishing.
- Nine readiness categories with recorded sign-offs
- Release records with notes and known issues
- Rollback and incident planning
Community management
Plan and run your player community.
- Discord server structure builder
- Announcement calendar with publish dates
- Feedback triage into development tasks
Marketing and releases
Coordinate the campaign around each update.
- Marketing planner with budgets and milestones
- Creator outreach tracking
- Post-launch update planning
Budget tracking
Plan development spend without pretending to move money.
- Allocated, estimated and recorded expenses
- Contractor and asset cost categories
- Project-level financial summaries
Post-launch analytics
Record what your game is actually doing.
- Manually recorded or imported metric snapshots
- Source and timestamp on every value
- Trends over time for visits, retention and revenue
What StudioHQ does not do
We never ask for your Roblox password, session cookies or an API key, and we cannot publish or modify anything inside Roblox Studio. Live visits, players and favourites are read from Roblox's public game data; every other number here is recorded or imported by you, with its source clearly labelled. Discord and payment integrations are not configured, so those workflows stay planning tools: you record the plan here and carry it out in Roblox or Discord. No numbers on this platform are invented.